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Tuesday 8 March 2011

Unreal Engine 3

Unreal Game Engine developed in 1991 (the year I was born =D) by Epic Games famous for its development of games such as Unreal Tournament 3 and the Gears of war franchise. Unreal Engine was also used to develop Bioshock and Borderlands <one of my top favourite games!

Latest news revealed by Epic games talks about there next game engine's, development, the  improvement of the graphics and the incredible capabilities. New features include its support of DirectX 11 (An API  used on Microsoft Platforms)

Epic Games have revealed screen shots and video footage from a Tech demo by the name 'Samaritan', which present the improvements they have made with deferred rendering, anti aliasing, subsurface scattering and  image-based reflections. What does all this fancy game engine talk mean? A vast improvement graphics wise, all this allows for more realistic cut-scenes and hopefully in game graphics. Better shadow representation, realistic lighting directions and scattering.
~Here is a couple of screen shots a video demonstrating its beauty~

2 comments:

  1. Good write-up. If only #udk was easier to use: If you're not planing on using the Unreal Tournament codebase that comes with it, you're in for a whole lot of hack-trouble.
    -TornadoTwins

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  2. Thank you =], I have yet to install #UDK, as it crashed last time, but by what I have heard I prefer Unity. Fun and simple to use/understand. Although I will look more into UDK in the future though.

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